Items
All players start with an adventurer's kit which contains Flint & Steel, a water-skin and ration for a few days.
Name
|
Effect
|
Price
|
Stack
|
Health Potion
|
An alchemical potion that taste both bitter and alcoholic restoring 10 HP
|
20
|
3
|
Mana Potion
|
A liquid that gives you a freezing sensation and restoring 10 Mana.
|
30
|
3
|
Poison
| A pot of poison that you can use to coat an arrow or a blade dealing 1d6 damage to the hit foe for 3 turns. | 50 | 3 |
Antidote
|
A potion that heals all kinds of poisons.
|
30
|
3
|
Panacea
|
A magical potion that cures any ailment and restores 10 mana and health.
|
80
|
1
|
Torch
|
Allows you to see a little in the dark.
|
50
|
1
|
Telescope
|
You’re able to see in the distance with this.
|
60
|
1
|
Rope
|
Can be used on various occasions. Each one has 10 meters.
|
30
|
2
|